A Fluid Simulation Plugin For Cinema 4D

About JetFluids

JetFluids is a Cinema 4D Plugin based on the Jet Framework.

Development of the plugin is being done by Kent Barber and you can follow its development at @kentbarber.

Available for Cinema 4D R20, R21, S22 and R23 on both OSX and Windows.

Visit Plugins 4D for additional information about this product.


Please be aware that the interface changed during the plugins development, which is why it looks different in the first few videos.


  • Solvers for FLIP, PIC, APIC, LevelSet and Smoke.
  • Emitter Tag.
  • Collider Tag.
  • Scene Object.
  • Cache simulations internally in the C4D file or externally to disk.
  • Cach each frame as a C4D file for meshes and particle simulations.
  • Cach each frame as an OpenVDB file for volumes and density grids.
  • Play back cached simulations interactively by scrubbing the timeline in the viewport.
  • Simulate viscous fluids using the LevelSet Solver.
  • Animate emitter direction and velocity in single shot, pulse or continous mode.
  • Emitters can innherit velocity from moving objects, such as rigidbodies or animation nulls and objects.
  • Multithreaded using Intel TBB for improved performance on Intel CPUs.
  • And lots more... please see the video tutorials.



Scene and Menu




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Check out Plugins 4D for more Cinema 4D plugins.